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Lucifer scriptv1.0 Config builder

AUTO COPY WORLD

Clones one world into as many worlds as you like, tile for tile. Point it at a target world and give it a list of destinations. It scans the target, tells you exactly which items the job needs and what is missing, then rebuilds every destination until it matches: foreground, background, doors, decorations and seeds.

The Run

  • Scans the target world's foreground and background for every tile and saves it as a blueprint file
  • Counts how many of each item the job needs, checks your storage and writes a shopping list of anything short
  • In each destination: breaks every tile that does not match the target, working from the top down
  • Places the background and foreground exactly as in the target, from the top down
  • Checks the world again and fixes anything that was missed
  • Returns leftover items to storage when every world is done

Knows What It Needs Before It Starts

  • A report file lists every item: ID, name, foreground count, background count, per world, total for all destinations, what is in storage and how much is missing
  • Anything short is shown in the console and sent to Discord before the build starts
  • The blueprint is saved, so the next job can reuse it without visiting the target world again

Builds Only What Is Different

  • Compares the blueprint with the destination tile by tile
  • A tile that already matches is never broken or placed again
  • Foreground and background can be copied together or separately
  • Clearing wrong tiles can be switched off if you only want to fill empty tiles
  • Skip list: tiles that are never copied or broken, such as the Main Door, bedrock and every lock
  • Rows are worked back and forth, so the walk stays short

Never Traps Itself

  • Before placing a solid block, it checks whether the block would seal the bot off from the next tile or from the door
  • It picks a standing spot that keeps it free: below the tile while building, and above it while clearing
  • If it still gets boxed in, or no path works, it respawns and carries on
  • Every respawn is counted in the final report

Restocks in Order

  • Takes the items in the order the build will use them, up to 200 per item type
  • Keeps a set number of backpack slots free
  • Checks every storage world in your list until it has what it needs
  • An item that is in no storage is flagged and skipped, so the bot does not keep looking for it
  • Walks back to the destination and carries on from the same tile

Keeps the Backpack Clean

  • Junk from clearing (dirt, rock, lava, cave background and their seeds) is trashed as it builds up
  • Junk the build still needs is kept

Picks Up Where It Left Off

  • A progress file for each bot remembers which destinations already match the target
  • A restart skips finished worlds, or you can switch on reset and do them all again
  • A world is marked done only when it matches the target exactly

Knows When to Walk Away

  • If the bot has no access to a destination, that world is skipped and you get a Discord alert
  • Detects a nuked world, a wrong door or a level lock during the warp
  • Reconnects after every few failed warps instead of hammering the server
  • Waits for a reconnect when the bot goes offline, and holds without spamming while the account is banned
  • An error in one world is logged, and the bot moves on to the next

Also Inside

  • Adjustable punch and place range, delays and number of fix-up passes
  • Console log for every phase: tiles to clear, tiles to place and tiles still different at the end
  • Final report: worlds copied, tiles placed, tiles broken and respawns
  • Optional Discord webhook: missing items, skipped worlds, each finished world and the final report